… And you thought doing homework was a thing of the past! Ha!
Happy Friday! We’re ending our week with return to the topic of escape room theming and design, and what it takes to transform a space into an immersive adventure.
So you’ve decided to create an escape room. You’ve got some puzzles in mind. You have some electronics schematics sketched out. Your game flow and pathing seem workable. You know the space your escape room will inhabit and what structural tweaks and changes it might need to make it functional. You’re totally set, right? Wrong!
Paperwork. It’s part of everything, isn’t it? Even for things as fun as escape rooms, there’s no escaping paperwork! Here’s an update from the front where the battle rages on…
So we sat down awhile ago and said, “Hey, let’s start an awesome business! We’ll have incredible escape rooms filled with fun puzzles and we’ll call ourselves ‘SideQuests’!” And then we said, “Yes! Let’s do that!” And then we asked, “So what do we need to do?”
Every Wednesday we have our Just for Fun feature which brings you an interesting distraction to help you get through your midweek blues. Join us this week for a feature on classic riddles!
We’re officially live! Follow us for updates on SideQuests – insights from the inside on room development, the insider track on upcoming events, and a heads up on our plans for the future! This is just the beginning… let’s get acquainted!